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CV & Portfolio for:
Jeppe Nielsen
Jakob Knudsens Vej 1 st th
2500 Valby
Phone: +45 61995748
nielsen_jeppe@hotmail.com


Download CV as PDF


Welcome to my corner on the internet. This site contains information on game projects created by me, Jeppe Nielsen. Please click any of the tabs for more information about my game projects.

Allround programmer with experience in many fields of game development, such as gameplay, graphics (3d & 2d), interface/GUI, physics. Creates my game ideas mainly in C# and XNA, but have experience in other environments aswell, such as Unity3d, Blitz3d. Has worked on tons of games, which some have been published; see below. Interest in gameplay, graphics, gui and physics sides of game development.

Work experience:
2009 - present – Work at Tonic Games Aps, hired by Dynascore Aps to develop an innovative sound middleware product called ”Audioflow”. Team of three programmers, my job is developing an intuitive music editor created in winforms with a custom GUI written in C# and XNA.
2008 - present - Working on own games for the xbox and pc, using C# and XNA, to be published on xbox-live:


- Cubism published in 2010 on Xbox Live
- Turbine, 3D rendering engine in xna, featuring deferred rendering. (see Videos section)
- Little golf - Mini golf game
- Tank Game - a 3d tank game, where you compete against each other
- Crazy Cranes - a puzzle game where you build cranes
- Megatons of fun - Turn based satirical strategy game
- TitanUI - A graphical user interface ( GUI ), with support for mouse and xbox controller navigation.
- TreeGen - A realtime tree rendering system, used in my games

2006 - 2008 - Game programmer at Pollux Gamelabs, Njalsgade 88, 2300 Kbh. S.
Used C# and DirectX (XNA)
(Worked on Lost Empire: Immortals, which in 2008 was nominated "Best Nordic Game" www.nordicgame.com .)
See www.idigicon.com - games are still being sold in the "games" section.)


Free time projects:

  • GUI library for Blitz3D, sold via Share-it
  • Particle System for Blitz3D, sold via Share-it
  • "Panorama" - 3D Terrain Editor,, sold via Share-it
  • All kinds of small programs, algorithms, graphics effects


  • Education:

    1988 - 1996 - Roennebaek Skole - 0 - 7th grade
    1996 - 1998 - Lindebjergskolen, Naestved - 8. - 9th grade
    1998 - 1999 - 10th grade at "10'eren" in Naestved
    1999 - 2002 - Technical Gymnasium - HTX - Naestved
                                 (Level A math og physics)
    2002 - 2005 - Studies at Copenhagen University College of Engineering - mostly mechanical


    Experience in following technologies:

  • C#
  • .NET framework
  • Visual studio
  • Winforms
  • Direct X
  • Managed DirectX
  • XNA
  • Java
  • Eclipse
  • Unity3D
  • Blitz3D
  • C++
  • CodeWarrior
  • XBox360 Development
  • C
  • Wii development using CodeWarrior
  • Visual Basic
  • Delphi
  • HTML
  • XML
  • ASP
  • ASP.NET
  • CSS
  • Various physics engines (Tokamak, ODE, Box2D, Chipmunk)
  • Other programs: Paint Shop Pro, 3d Studio max, Wings3d, Character FX, LithUnwrap, Photoshop, Terragen, AutoCAD, ProEngineer, Inventor, Cinema4D, Excel, Access, Word